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Leo
Senior Member

Mitglied seit: 22.08.2004 17:53
Posts: 646

Leo
User-Avatar
Senior Member

Mitglied seit:
22.08.2004 17:53
Posts: 646

PD pro (Projekt dogwaffle 3) ist raus

25.02.2005 19:51   (Vor 6080 Tagen) 3848 Aufrufe 1 Antwort

Hi,

ich nutze nun schon eine geraume Zeit dogwaffle 2.1 und seit heute gibt es nun PD pro, das update auf die Version 3. Was kann dieses interessante Programm nun mehr als die Vorgängerversion...

Features new to PD Pro

--------------------------------------------------------------------------------

The filmstrip:
New filmstrip mode on the animation control panel. Context menu pops up with additional options.
Set in/out points for copying blocks of frames.
Time stretch, reverse, de-interlace (extract fields to frames)/re-interlace right on the filmstrip.
cut/copy/paste/insert/replace/copy block/cut block/insert block for animation.



New gradient tools:
the circular fill gradient has a new behavior. It lets you center the hotspot.
There are several new fill modes. warp vert, warp both, etc.
There are fill modes for the gradient tools under the linear tool.
There's a new Lightning linear tool!



New filters:
New photographic filters. These are the kinds of filters you'd put on the front of a camera's lens.
New Auto adjust filter. Lets you adjust contrast and white balance.
Reverse fields.
Transform.



The timeline.
New photographic filters and reverse fields.
Transform now works in world coordinates.
Speed improvements.
Bug fixes.

New menu layout:
Everything at your finger tips. Just browse around.

Buffer sizer is integrated. It supports layers and animation as well.


Bug fix on the resize panel.
Real-time feedback on the seamless panel.
New panel for custom brush drop shadows.



Scan frames


Bug fixed to the animation system. Clicking on the stop button when an animation wasn't playing might have corrupted a frame.


Lots of features re-implemented. Check out the display
settings panel for example.
Much faster particles!
Improved bristle brush tool on the optipus panel.

Store buffer has new combines modes and alpha support and faster
refresh. The store alpha feature also has faster refresh.

Copy/paste/replace buffers.

Transform alpha. Numeric alpha.

Reimplemented layered format (no backwards compatibility at this
point)

You can drag/drop files onto the buffer now, not just the background
form.

Path to Clipboard and explore features on the image browser.

Key grow and shrink now support animated brushes. They have menu items
now.

New starfield filter.

Lots of new plugin interface features.

The PaletteToWells feature has a cancel button now.

tablet support for the bristle brush, including tilt.

The stroke recorder now supports all tablet information.

There's a new wave displacement filter.

Wave displacement on the timline can be animated.

The sky renderer has been tweaked.

Correct file extensions are now enforced.

A bug has been fixed that caused file extensions to cause warning if there was a "." in the filename.

Loading a brush set now uses the default directory browser.

The directory browser is exposed to the plugin interface. Resizing
the buffer is exposed to the plugin interface, as is plasma, novas,
and lens flares.

There's a new plugin feature to initialize a Lut (lookup table) for
mixing buffers with modes like add/sub/mult/div etc. They're the
same modes used by penny.

Subtractative mode is renamed Subtractive. The layer priority was improperly reversed.

There are new menu items to select the current layers mode from the
little icon on the top of the tool panel.

You can now set a value for the tracing paper mode.

There's now a 'utility' menu with items for things like the RYB
mixer, etc.


There's a 'visible grid' option on the display settings panel.
Rulers no longer flicker.
menu items for light table, and the 'draw on black' option that was
previously only a keyboard shortcut. With it you can draw with white
on a black background and still use the light table.
You can now select colors from the well with the tablets eraser. I
don't think you could do that before.

reimplemented but not really changed all that much:
Optipustics loading and saving
Media manager preview. Might be faster?
internal to custom.
layer merging.
grids
etc.


And a spline mouse option on the prefs panel.



carpe diem - tempus fugit

http://www.dtp-art.de

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bine
Senior Member

Mitglied seit: 24.11.2003 10:10
Posts: 1075

bine
User-Avatar
Senior Member

Mitglied seit:
24.11.2003 10:10
Posts: 1075

danke dir, leo. :D

das muss ich mir direkt mal ansehen.....

gruß bine


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