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Floating License Clients have been released with Patch 1.
Added a "Modulate By Color" slider to NanoMesh.
Boolean preference was added to allow user control to delete the temporary Make Boolean Mesh files.
A Claytubes-Constant brush has been added. This will allow constant depth to the surface when a morph target is applied.
A Brush3D Template Project has been added with a polygroup outline. This will make preparing VDM"s easier.
Updated the IMM viewer to update instantly when inserting or deleting items.
IMM Viewer to turn off /on immediately as user changes the preferences settings.
IMM Viewer Preferences to save with any UI config.
Brushes that have been saved with older versions will have the "Adaptive Map Size” in the Brush>Alpha and Texture menu set to zero in order to be compatible with earlier versions of ZBrush.
ClayTubes brush will now have Fast Samples on by default in order to be compatible with earlier versions of ZBrush.
The new shift-to-Line stoke will be auto-disabled when using Smoothing brush.
Updated to turn off the new Shift Line when the Shift key is pressed before touching the surface.
Brush Edge action inserts by default a single edge loop instead of multiple loops.
Custom palettes may now be deleted and the UI will immediately reflect the change.
Button Size can now be set to max 120. This will allow for large text and buttons. Ideal for larger displays.
Custom palettes can now be deleted.
The font on Mac OS X should now be easier to read.
All visible SubTools are now sent to the target application.
3D Print Hub will now export textures when a VRML is exported.
3D Print Hub can send to Preform and will send all visible SubTools.
FBX Export now has merged UV"s.
Make Union Mesh is now support on OSX Mavericks 10.9
The Subtool-Track of Timeline will be disabled by default in order to be compatible with earlier versions of ZBrush.
The Inflate with Right Click on the Transpose Line has been removed (this will be replaced by future deformers).
If you are upgrading from ZBrush 4R7 or earlier, please follow the full instructions here. Your installation of ZBrush 4R8 will be the P1 version from the outset.
If you have already upgraded to ZBrush 4R8, with ZBrush closed, please browse to your ZBrush 4R8 folder and run the ZUpgrader application found there. (Do not run "Update" or "Updater" or anything else. You must run ZUpgrader.) This will update your 4R8 installation to 4R8 P1. You will not need to reactivate ZBrush after updating.
If you encounter issues with the ZUpgrader, please download the appropriate updater for your platform:
Mac OS X or Windows. After downloading, this file can be run from anywhere on your system, including the Downloads folder. It will update you to ZBrush 4R8 P1 with no need to activate afterward.
If for some reason neither updater method will work for you -- or if you simply prefer to have a completely fresh ZBrush 4R8 P1 installation --
please uninstall ZBrush 4R8 and then install ZBrush 4R8 P1 using the full installer found at Step 2 here. You do not need to deactivate 4R8 before doing this but you will need to do a new Web Activation after installing to generate a replacement activation code.
[Editiert am 30.06.2017 von hirnlaich]
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